But those are details I will figure out as I go. I may also do a client-server model, where the server is C++ and all the calculations are handled there, and the GUI is more thin and just talks with the server. The nice thing with Python is the app should in theory be cross platform, but I am aiming for Linux. I'm kind of leaning towards python as GUI stuff is most likely going to be much easier to do with tkinter etc, vs C++ where you need like 500 lines of code just to draw a window but C++ may also have a better performance advantage. ![]() Basically I need to be able to interact with a 3D space and create objects that can then interact with each other by clicking on them or selecting them and so on. As title, I want to write a CAD program, nothing super crazy fancy, just something where I can draw lines in a 3D space, specify faces, make various modeling transforms like extrusions etc then export to Gcode or STL etc.
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